- direction, where the design priorities lie.
- challenge inspires and excites people; brings inspirational sparkles.
- focus
- Design the packaging of the "product" and agree on the most important message.
- After 30 minutes or so, each team presents their box to the larger group for 2 minutes.
- The purpose is to discuss the findings and reach a consensus.
- Tell a story: personas and scenarios, which captures the winning idea.
- Draw a picture: storyboards
(Source: Why you need a user experience vision (and how to create and publicise it) by David Travis)