| Research and understanding |
- Define the problem
- Collect the facts of business requirements and user needs through:
- Produce useful documents to help with design thinking
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| Design |
- Generate dozens of ideas or paper interfaces
- Develop interactive paper prototype
- Test the prototypes quickly, iterate on the ones that have value, evaluate and combine the best parts into a converged solution: open card sorting, tree test, trigger word elicitation, swap sort and online card sorting, cognitive walkthrough, word list.
- Electronic prototype: using one tool throughout.
- Iterative process
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| Evaluation throughout the design process |
- Qualitative and quantitative data
Collect qualitative data to identify usability problems, then use quantitative survey to make predictions and measure the usability of a system
- Word list
Can be both qualitative (circle words from a checklist of adjectives) and quantitative (Use word cloud or count the positive/negative comments).
- Card sorting
Tree test, function familiarity test
- Cognitive walkthrough
A happy path and 4 questions interview to identify usability problems.
- Usability testing software: Morae, Silverback
- Questionnaires: AttrakDiff
- Create and present a clear series of next steps
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